Oddmar: A game that "almost" does it right

in #nintendo14 hours ago

I am a big fan of platformers and this is probably because of the fact that I was there when videogames first started and platformers were one of the only types of games that were being made at all. Probably this was because of technical limitations of the systems. But even though we are at about 50 years later, I still love platformers, especially if they are done in a way that I consider to be correct.


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Oddmar almost pulls that off but I'm afraid I can't get completely behind this game because there is enough wrong with it that I lose interest pretty quickly.

This is quite the basic game and I am ok with that. It really reminds me of Rayman Legends or the other Rayman games that came before that in how it it plays.


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You are playing some sort of Viking creature that for whatever reason needs to get through some stages that carry on on a map towards bosses and eventually overall victory. It's like a lot of games in that regard.


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Each stage get progressively more difficult and new moves are introduced, you know, just like essentially every other game in existence. The levels are comical, the enemies are bright-colored and just as silly as you are, and the story that is told in-between the stages is something that some people might like but I just ended up skipping for the most part hence the fact that I am giving rather vague descriptions of everything I encountered.


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The bosses are done in an interesting way in that you don't really engage them directly, but instead have to survive certain waves and then hit them a few times with some sort of projectile until they go down. This is reasonably fun and the frustration is pretty limited because none of this is terribly difficult.

This is extremely similar to Rayman to the point where I kind of suspected that they maybe have the same developers. When I was briefly searching for whether or not that is the case I discovered that this game is primarily designed to be a phone game, not a console game, and perhaps that is why I am feeling as though it "almost" gets it right. I am playing it on the Nintendo Switch, which is much more powerful than most phones and this might be why I feel the game is lacking. Perhaps it is limited because it needed to be in order to be playable on phones.

I am not a mobile gamer, never have been, likely never will be, and therefore I don't stay up to speed on what those are all about. For me, Oddmar just didn't have enough going on for it for me to stay interested and after 2 bosses I really started to feel the game was repetitive and sadly, rather boring, and therefore didn't stick around for very long. I had about 3 hours of gameplay by the time I hung it up.

This game definitely is worth a look if you can get it for free on your phone - if you are into that sort of thing - but if you have to pay for it, I would stay away.

That's just my two pennies though.

Now I will move back to Ori and the Will of the Wisps