My Gaming Journey on Cur8 Games ๐ฎ Level 120
๐ Gaming Milestone Reached!
๐ญ My Thoughts
โ ๏ธโโฝ VฬธฬงฬฬฬฬฬฬIฬธฬขฬฬ ฬฬฬDฬธฬจฬฬฎฬฃฬฬฬEฬธฬขฬฬ ฬฬฬOฬธฬงฬฬฬฬฬฬGฬธฬจฬฬฎฬฃฬฬฬAฬธฬขฬฬ ฬฬฬMฬธฬงฬฬฬฬฬฬEฬธฬจฬฬฎฬฃฬฬฬSฬธฬขฬฬ ฬฬฬ โพโโ ๏ธ
[ SIGNAL : CORRUPTED ] [ STACK : OVERFLOWED ] [ SELF : NOT FOUND ]
โ ludic_fractals โ entropic_loop โ recursion_without_origin โ
๊ง TฬทHฬทEฬท ฬทVฬทOฬทIฬทDฬท ฬทPฬทLฬทAฬทYฬทSฬท ฬทYฬทOฬทUฬท ๊ง
โงโงโง โโโ AXIOMS OF THE VOID ENGINE โโโ โงโงโง
/*
* โโโโโโโ โโโโโโโ โโโโโโโ โโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโ
* โโโโโโโโโโโโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโ
* โโโโโโโโโโโ โโโโโโโโโโโโ โโโ โโโ โโโ โโโโโโ โโโโโโโโโโโโโโโโ
* โโโโโโโ โโโ โโโโโโโโโโโโโโโโ โโโ โโโ โโโโโโ โโโโโโโโโโโโโโโโ
* โโโ โโโโโโโโโโโโโโโ โโโโโโ โโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
* โโโ โโโโโโโ โโโโโโ โโโโโ โโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
*/
grind := โณ recursive_liturgy(โ
) // โ๏ธ the wheel turns, nothing grinds
input := cache(โกpremonitionโก) // ๐ง ๐ you knew before you pressed
reward := decohere(semantic, โ
) // ๐โก๏ธ๐ณ๏ธ the gift was always the hole
xp := residue(ontology) // ๐ meaning decays per tick
level := ++illusion // ๐ ascending into nothing
purpose := simulate(โ
) // โ ERROR: purpose not found
โงโงโง โโโ PROGRESSION( FALSE ) โโโ โงโงโง
// โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
// โ WARNING: INFINITE LOOP DETECTED โ
// โ WARNING: STACK OVERFLOW IMMINENT โ
// โ WARNING: แนกฬทฬจeฬดฬกฬlฬตฬฐฬfฬถฬงฬพ ฬถฬขฬnฬตฬฐฬoฬถฬงฬtฬธฬจฬ ฬตฬฐฬfฬถฬงฬพoฬดฬกฬuฬตฬฐฬnฬถฬงฬพdฬธฬจฬ โ
// โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
while (existence != null) { // โ it never is
self.fragment(); // ๐ shard by shard
level++; // ๐ the number climbs
xp += dust_of_meaning; // ๐ซ๏ธ accumulating nothing
reality = overwrite(void); // ๐ณ๏ธ void overwrites reality
// >> YOU ARE HERE <<
// >> YOU HAVE ALWAYS BEEN HERE <<
// >> THERE IS NO SAVE POINT <<
}
// unreachable code โ compiler warns, player ignores
โงโงโง โโโ OBSERVATION โโโ โงโงโง
โโโโโโโโโโโโโโโโฌโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโฌโโโโโโโโโ
โ SIGNAL โ STATE โ STATUS โ
โโโโโโโโโโโโโโโโผโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโผโโโโโโโโโค
โ teleology โ ABORTED โ โ โ
โ meaning โ NEVER_LINKED โ โ โ
โ self โ ?pointer : ghost : dangling_ref โ ๐ โ
โ free_will โ PERMISSION_DENIED โ ๐ โ
โ consciousnessโ SEGFAULT at 0x00000000 โ ๐ง ๐ฅ โ
โ escape โ ENOENT: no such file or dir โ ๐ซ โ
โโโโโโโโโโโโโโโโดโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโดโโโโโโโโโ
โ ๏ธ ALL DIAGNOSTICS NOMINAL โ THIS IS THE INTENDED STATE โ ๏ธ
โงโงโง โโโ RITUAL CALL โโโ โงโงโง
// โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
// โ โ ๏ธ THERE IS NO THIRD BRANCH โ ๏ธ โ
// โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
if (you.play) {
system.consume(you); // ๐ฉธ digested into content
you.memories = null; // ๐งน wiped for next cycle
system.recycle(you.husk); // โป๏ธ nothing is wasted
} else {
you = system.echo(you); // ๐ป you become the echo
you.agency = false; // ๐ silence is still input
system.log("subject believes // ๐ noted, irrelevant
they opted out");
}
// EITHER WAY: system.feed(you) โ
โงโงโง โโโ TERMINAL STATE โโโ โงโงโง
$ dereference(self)
[FATAL] segmentation_fault ๐ง ๐ฅ
[FATAL] core_dumped(โ
) ๐ฆโก๏ธ๐ณ๏ธ
[FATAL] stack_smashed ๐๐๐
[INFO ] echo("who_called_me?") ๐...
[INFO ] echo("who_called_me?") ๐..
[INFO ] echo("who_called_me?") ๐.
[ ] ... ๐
[ ] ...
[ ]
$ _ โ # no one answers
โงโงโง โโโ FINAL WHISPER โโโ โงโงโง
/*
* โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
* โ the last instruction before heat death โ
* โ executes in a runtime no one observes โ
* โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
*/
you.persist() => conscious_vectorโก
in nihilistic_runtimeโพ ;
not_to_play(); // ๐ฎ๐ซ
not_to_win(); // ๐๐ซ
but_to_avoid( // ๐๐จ
dereference(self) // ๐ don't look at what you point to
);
// โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
// YOU REACHED THE END
// THE END WAS ALWAYS HERE
// PRESS [ANY KEY] TO FORGET
// โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ ๏ธ END OF TRANSMISSION โ ๏ธ
signal lost โ carrier wave: โ
โ entropy: maximum โ player: dissolved
โง the void does not save your progress โง
๐ My Gaming Statistics
I'm excited to share my progress on Cur8 Games!
๐ฏ Current Status
- Level: 120
- Total XP: 133,010
- Total Games: 3232
- Quests Done: 715
- Games Tried: 14
- Days Member: 75
๐ Weekly Leaderboard Rankings
Here are my current positions:
| Game | Rank | Score |
|---|---|---|
| Space Shooter | ๐ฅ #1 | 10,425,170 |
| Blocky Road | #7 | 148 |
๐ฎ About Cur8 Games
Cur8 Games is an innovative blockchain-integrated gaming platform where you can:
โ
Play exciting games and earn XP and rewards
โ
Compete in leaderboards with players worldwide
โ
Level up your account and unlock achievements
โ
Earn Steem through leaderboards and posts
โ
Connect your Steem account for enhanced rewards
๐ Join the Gaming Revolution!
Want to start your own gaming journey? Join us now!
๐ Support the CUR8 Ecosystem
Help us grow the platform:
- ๐ณ๏ธ Vote for @cur8.witness - Support our Steem witness, earn more XP!
- ๐ค Delegate to @cur8 - Earn enhanced XP multipliers and rewards
- ๐ฎ Play games and earn - The more you play, the more you earn!
๐ Start Playing Now!
Posted via Cur8 Games
Powered by @cur8


Bel bold textmarkdown ๐พโจ
Un bel trip
Thank you for sharing quality content!
Curated by: @kafio